Analysis of Influencing Factors of College Students’ English Learning

Authors

  • Jinhuan Wang, Huijiao Zhai, Bin Quan

Abstract

Constructing a virtual three-dimensional teaching environment through virtual reality technology to provide users with a naturally acquired English learning environment is an innovative way to improve the comprehensive application ability of English effectively. This research mainly focuses on the impact of virtual reality on college students’ English learning. Based on the in-depth study of English teaching theory, the article explores the application of VR technology that is compatible with it. According to the English learning needs of contemporary college students, the application research of VR English learning. This research surveyed college students in the early stage to extract English learning factors. On this basis, simplify the definition of simplified keywords, and then use AHP to conduct inductive analysis to obtain the weights and determine the factors of college students in learning English. Through the analysis and comparison of the Fang AHP method, it can be seen that when students use English learning products, the four factors are learning interest, learning motivation, learning method, and learning environment. Besides, it is found that the senior grades during the interview. The students’ needs for language learning are greater than those of lower rates. This research hopes to study the factors of college students in learning English, and provide reference value and significance for the future development of related application products.

Published

2020-04-30

Issue

Section

Articles